Proceedings of The Philosophy of Computer Games Conference 2009
ISBN-82-91670-57-9
Editor: John Richard Sageng
Year of publication: 2009.
The proceedings are published by the Department of Philosophy, Classics, History of Art and Ideas, University of Oslo.
Reference link: http://proceedings2009.gamephilosophy.org
Copyrights belong to the individual authors.
CONTENTS
| List of contributors | ||
| Introduction | ||
| PART I | ||
| DEFINING COMPUTER GAMES | ||
| 1 | The Definition of Video Games Revisited | |
| Grant Tavinor |
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| 2 | Gameness and Negotiable Consequences | |
| John Richard Sageng |
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| 3 | Understanding games as played: sketch for a first-person perspective for computer game analysis | |
| Olli Leino |
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| 4 | Nietzsche Contra Callois: Beyond Play and Games | |
| Dan Dixon | ||
| 5 | Is Thatgamecompany Bringing Computer Games Closer to Art with Their New game “Flower”? | |
| Lill Eilertsen | ||
| 6 | Just Like Driving – Computer Games as Actual Practice and Objects of Presentation | |
| Rikke Toft-Nørgaard | ||
| PART II | ||
| FICTIONALTY AND INTERACTION |
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| 7 | Interacting with Fiction | |
| Luiz Carlos Babtista |
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| 8 | Conceptual Blending in Computer Games: Integrating Fiction and Meaning | |
| Marco Caracciolo | ||
| 9 | Simulation: Games, Art and Science | |
| Sebastian Ostritsch | ||
| 10 | MMOG Ontology | |
| Olav Asheim |
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| 11 | The Ontology of Interactivity | |
| Jonathan Frome |
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| 12 | Fiction as Play: Reassessing the Relation of of Play, Games and Fiction | |
| Sebastian Deterding | ||
| 13 | Computer Games, Fictional Worlds and Transmedia Storytelling: A Narratological Perspective | |
| Jan-Noel Thon | ||
| 14 | A Network of Intentionalities: Transitional-Synthesis and Narrative in First-Person-Shooters | |
| Jeff Rush | ||
| 15 | Model and Image. Computer Game Mimesis as Make-Believe | |
| Rune Klevjer |
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| PART III | ||
| ETHICAL AND POLITICAL ISSUES |
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| 16 | The Reality of Games | |
| Rasmus Leth Jørnø | ||
| 17 | The Moral Status of Virtual Artefacts in Computer Games | |
| Edward Spence | ||
| 18 | The Age of Chosen Worldviews | |
| Bjarke Liboriussen | ||
| 19 | Morality in Computer Games – A Phenomenological Approach | |
| Geert Gooskens | ||
| 20 | A Dromology of the Videogame | |
| Alex Wade | ||
| 21 | Dual Wielding Morality: World of Warcraft and the Ethics of “Ganking” | |
| Stacey Goguen | ||
| 22 | Fallout 3 and Philosophy Amidst the Ashes | |
| Sarah Grey | ||