About
The aim of this conference is to contribute to the development of discussions of philosophical problems that are raised by the study of computer games.
This conference is the end result of an initiative originally taken 2005, when Filosofisk Prosjektsenter and the Department of Philosophy, Classics, History of Art and Ideas at University of Oslo, contacted Center for Computer Games Research at the IT-University of Copehagen about organizing a workshop on philosophical problems that arise in games research.
Since then, an ever expanding group of partners have been involved in the effort. The next conference was held in Reggio-Emilia, Italy in 2007 and the last was held in Potsdam, Germany 2008.
The contributors have so far been dominated by media researchers, but we are hoping to increase the presence of traditional philosophers with an interest for this subject.
Previous conferences
“The Third Place” Workshop 2005, held in Copenhagen, Denmark
The Philosophy of Computer Games Conference 2007, held in Reggio-Emilia, Italy.
The Philosophy of Computer Games Conference 2008, held in Potsdam, Germany.
Contact information
Submissions of abstracts: submissions<>gamephilosophy.org
Practical questions regarding travel and accommodation: e.e.jahr<>ifikk.uio.no
The conference committee: j.r.sageng<>ifikk.uio.no
Webmaster: m.b.marjanovic<>hf.uio.no
Information list: You will automatically subscribe by sending an email to gamephilosophy-subscribe<>fps.no. (You automatically unsubscribe by sending an e-mail to gamephilosophy-unsubscribe<>fps.no.)
Conference committee
Olav Asheim (project lead), Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway
Miguel Sicart, Center for Computer Games Research at the IT-University of Copenhagen, Denmark
Frans Mäyrä, Games Research Lab, University of Tampere, Finland
Patrick Coppock, Department of Social, Cognitive and Quantitative Science at the University of Modena & Reggio Emilia, Italy
Anita Leirfall, Norwegian University of Life Sciences.
Stephan Günzel, Digital Games Research Center, University of Potsdam, Germany
Sten Ludvigsen, Intermedia, University of Oslo, Norway
Rune Klevjer, Department of Information Science and Media Studies, University of Bergen, Norway
John Richard Sageng, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo and Filosofisk Prosjektsenter, Norway
Ragnhild Tronstad, Department of Media and Communication, University of Oslo, Norway
Hallvard Fossheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway
Tarjei Mandt-Larsen, University of Stavanger and Filosofisk Prosjektsenter, Norway
Ole Ertløv Hansen, Nordic Game Research Network
Organizing committee
John Richard Sageng (chair), Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo and Filosofisk Prosjektsenter, Norway
Anita Leirfall, Norwegian University of Life Sciences, Norway
Olav Asheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway
Hallvard Fossheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway
Tarjei Mandt Larsen, University of Stavanger and Filosofisk Prosjektsenter, Norway
Program committee
Patrick Coppock, Department of Social, Cognitive and Quantitative Science at the University of Modena & Reggio Emilia, Italy
Olav Asheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway
John Richard Sageng, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo and Filosofisk Prosjektsenter, Norway
Rune Klevjer, Department of Information Science and Media Studies, University of Bergen, Norway
Ragnhild Tronstad, Department of Media and Communication, University of Oslo, Norway
Stephan Günzel, Digital Games Research Center, University of Potsdam, German
Review board
Anita Leirfall, Norwegian University of Life Sciences, Norway
Olav Asheim, University of Oslo, Norway
Bo Kampmann Walther, University of Southern Denmark
Dan Pinchbeck, University of Portsmouth
Edward H. Spence, University of Twente, Netherland
Gordon Calleja, Center for Computer Games Research at the IT-University of Copenhagen, Denmark
Jonathan Frome, University of Central Florida, US
Miguel Sicart, Center for Computer Games Research at the IT-University of Copenhagen, Denmark
Ole Ertløv Hansen, Aalborg Universitet, Denmark and Nordic Game Research Network
Rune Klevjer, Department of Information Science and Media Studies, University of Bergen, Norway
Frans Mäyrä, Games Research Lab, University of Tampere, Finland
Ragnhild Tronstad, Department of Media and Communication, University of Oslo, Norway
Stephan Günzel, Digital Games Research Center, University of Potsdam, German
Tarjei Mandt Larsen, University of Stavanger and Filosofisk Prosjektsenter, Norway
Organizational partners
Department of Philosophy, Classics, History of Art and Ideas at the
University of Oslo, Norway
Department of Media and Communication, University of Oslo, Norway
Digital Games Research Center, University of Potsdam, Germany
Department of Social, Cognitive and Quantitative Science at the University
of Modena & Reggio Emilia, Italy
Nordic Game Research Network
Intermedia, University of Oslo, Norway
Games Research Lab, University of Tampere, Finland
Center for Computer Games Research at the IT-University of Copenhagen,
Denmark
Philosophical Project Centre (FPS), Oslo, Norway
Department of Information Science and Media Studies, University of Bergen, Norway