About

picture260505200852The aim of this conference is to contribute to the development of  discussions of philosophical problems that are raised by the study of computer games.

This conference is the end result of an initiative originally taken 2005, when Filosofisk Prosjektsenter and the Department of Philosophy, Classics, History of Art and Ideas  at University of Oslo, contacted Center for Computer Games Research at the IT-University of Copehagen about organizing a workshop on philosophical problems that arise in games research.

Since then, an ever expanding group of partners have been involved in the effort. The next conference was held in Reggio-Emilia, Italy in 2007 and the last was held in Potsdam, Germany 2008.

The contributors have so far been dominated by media researchers, but we are hoping to increase the presence of traditional philosophers with an interest for this subject.

Previous conferences

“The Third Place” Workshop 2005, held in Copenhagen, Denmark

The Philosophy of Computer Games Conference 2007,  held in Reggio-Emilia, Italy.

The Philosophy of Computer Games Conference 2008,  held in Potsdam, Germany.

Contact information

Submissions of abstracts:  submissions<>gamephilosophy.org

Practical questions regarding travel and accommodation:  e.e.jahr<>ifikk.uio.no

The conference committee:  j.r.sageng<>ifikk.uio.no

Webmaster: m.b.marjanovic<>hf.uio.no

Information list:  You will automatically  subscribe by sending an email  to gamephilosophy-subscribe<>fps.no. (You automatically unsubscribe by sending an e-mail to gamephilosophy-unsubscribe<>fps.no.)

Conference committee

Olav Asheim (project lead),  Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway

Miguel Sicart,  Center for Computer Games Research at the IT-University of Copenhagen, Denmark

Frans Mäyrä,  Games Research Lab, University of Tampere, Finland

Patrick Coppock, Department of Social, Cognitive and Quantitative Science at the University of Modena & Reggio Emilia, Italy

Anita Leirfall,  Norwegian University of Life Sciences.

Stephan Günzel, Digital Games Research Center, University of Potsdam, Germany

Sten Ludvigsen, Intermedia, University of Oslo, Norway

Rune Klevjer, Department of Information Science and Media Studies, University of Bergen, Norway

John Richard Sageng, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo and Filosofisk Prosjektsenter, Norway

Ragnhild Tronstad, Department of Media and Communication, University of Oslo, Norway

Hallvard Fossheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway

Tarjei Mandt-Larsen, University of Stavanger and Filosofisk Prosjektsenter, Norway

Ole Ertløv Hansen, Nordic Game Research Network

Organizing committee

John Richard Sageng (chair), Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo and Filosofisk Prosjektsenter, Norway

Anita Leirfall, Norwegian University of Life Sciences, Norway

Olav Asheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway

Hallvard Fossheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway

Tarjei Mandt Larsen, University of Stavanger and Filosofisk Prosjektsenter, Norway

Program committee

Patrick Coppock, Department of Social, Cognitive and Quantitative Science at the University of Modena & Reggio Emilia, Italy

Olav Asheim, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo, Norway

John Richard Sageng, Department of Philosophy, Classics, History of Art and Ideas at the University of Oslo and Filosofisk Prosjektsenter, Norway

Rune Klevjer,  Department of Information Science and Media Studies, University of Bergen, Norway

Ragnhild Tronstad, Department of Media and Communication, University of Oslo, Norway

Stephan Günzel, Digital Games Research Center, University of Potsdam, German

Review board

Anita Leirfall,  Norwegian University of Life Sciences, Norway

Olav Asheim, University of Oslo, Norway

Bo Kampmann Walther, University of Southern Denmark

Dan Pinchbeck, University of Portsmouth

Edward H. Spence, University of Twente, Netherland

Gordon Calleja,  Center for Computer Games Research at the IT-University of Copenhagen, Denmark

Jonathan Frome, University of Central Florida, US

Miguel Sicart, Center for Computer Games Research at the IT-University of Copenhagen, Denmark

Ole Ertløv Hansen,  Aalborg Universitet, Denmark and Nordic Game Research Network

Rune Klevjer,  Department of Information Science and Media Studies, University of Bergen, Norway

Frans Mäyrä, Games Research Lab, University of Tampere, Finland

Ragnhild Tronstad, Department of Media and Communication, University of Oslo, Norway

Stephan Günzel, Digital Games Research Center, University of Potsdam, German

Tarjei Mandt Larsen, University of Stavanger and Filosofisk Prosjektsenter, Norway

Organizational partners

Department of Philosophy, Classics, History of Art and Ideas at the

University of Oslo, Norway

Department of Media and Communication, University of Oslo, Norway

Digital Games Research Center, University of Potsdam, Germany

Department of Social, Cognitive and Quantitative Science at the University

of Modena & Reggio Emilia, Italy

Nordic Game Research Network

Intermedia, University of Oslo, Norway

Games Research Lab, University of Tampere, Finland

Center for Computer Games Research at the IT-University of Copenhagen,

Denmark

Philosophical Project Centre (FPS), Oslo, Norway

Department of Information Science and Media Studies, University of Bergen, Norway

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