Call for Papers

We hereby invite scholars in any field who take a professional interest in the phenomenon of
computer games to submit papers to the international conference “The Philosophy of Computer
Games 2009”, to be held in Oslo, Norway, on August 13-15, 2009.

Accepted papers will have a clear focus on philosophy and philosophical issues in relation to
computer games. They will also attempt to use specific examples rather than merely invoke
“computer games” in general terms. We invite submissions focusing on, but not limited to, the
following three headings:

Fictionality and Interaction
Computer games are often conceived as a setting for fictional narratives, facts, objects and events,
although the interactive setting is thought to give fictionality a special character and to be
intertwined with non-fictional aspects in various ways. We invite papers on relevant discussions of
fictionality, narrative, fictional objects, simulation, virtuality, and kindred cognitive notions like
make-believe, pretense, and imagination.

Defining Computer Games
Is it possible to point to some defining characteristic(s) of computer games? We are especially interested in discussions of formal definitions of computer games in terms of characteristics such as rules, play, representation, computation, affordances, interaction, negotiable consequences, and so on. We welcome both constructive and critical discussions, as long as they are directed at clearly articulated proposals.

Ethical and Political Issues
What are the ethical responsibilities of game-makers in relation to individual gamers and society in
general? What role, if any, can games serve as a critical cultural corrective in relation to traditional
forms of media and communicative practices, for example in economy and politics? Also, what is
the nature of the ethical norms that apply within the gaming context, and what are the factors that
allow or delimit philosophical justifications of their application there or elsewhere?

Your abstract should not exceed 1000 words. If your submission falls under one of the three
headings, please indicate which one. Send your abstract to submissions@gamephilosophy.org. All
submitted abstracts will be subject to double blind peer review, and the program committee will
make a final selection of papers for the conference on the basis of this. Full manuscripts must be
submitted by August 8, and will be made available on the conference website.

Deadline for submissions is June 1, 2009. Notification of accepted submissions will be sent out by
June 10, 2009.

Olav Asheim
Miguel Sicart
Frans Mäyrä
Patrick Coppock
Sten Ludvigsen
Ole Ertløv Hansen
Stephan Günzel
Rune Klevjer
John Richard Sageng
Ragnhild Tronstad

Pdf-version of the call.

 

Suggested formatting requirements for the abstract

The abstract should be submitted as a a separate document in DOC or PDF-format.  It must be anonymized with no reference to the author’s name, affiliation or title. Use 12 pt font (Times New Roman or equivalent) and single spaced text.

It should conform to the following outline:

Theme
Title
Text

The theme refers to the headings for the themes indicated in the call
for papers. If the submission does not fit with any of them, it should
be omitted.

 


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