Proceedings of The Philosophy of Computer Games Conference 2009
ISBN-82-91670-57-9
Editor: John Richard Sageng
Year of publication: 2009.
The proceedings are published by the Department of Philosophy, Classics, History of Art and Ideas, University of Oslo.
Reference link: http://proceedings2009.gamephilosophy.org
Copyrights belong to the individual authors.
CONTENTS
List of contributors | ||
Introduction | ||
PART I | ||
DEFINING COMPUTER GAMES | ||
1 | The Definition of Video Games Revisited | |
Grant Tavinor |
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2 | Gameness and Negotiable Consequences | |
John Richard Sageng |
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3 | Understanding games as played: sketch for a first-person perspective for computer game analysis | |
Olli Leino |
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4 | Nietzsche Contra Callois: Beyond Play and Games | |
Dan Dixon | ||
5 | Is Thatgamecompany Bringing Computer Games Closer to Art with Their New game “Flower”? | |
Lill Eilertsen | ||
6 | Just Like Driving – Computer Games as Actual Practice and Objects of Presentation | |
Rikke Toft-Nørgaard | ||
PART II | ||
FICTIONALTY AND INTERACTION |
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7 | Interacting with Fiction | |
Luiz Carlos Babtista |
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8 | Conceptual Blending in Computer Games: Integrating Fiction and Meaning | |
Marco Caracciolo | ||
9 | Simulation: Games, Art and Science | |
Sebastian Ostritsch | ||
10 | MMOG Ontology | |
Olav Asheim |
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11 | The Ontology of Interactivity | |
Jonathan Frome |
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12 | Fiction as Play: Reassessing the Relation of of Play, Games and Fiction | |
Sebastian Deterding | ||
13 | Computer Games, Fictional Worlds and Transmedia Storytelling: A Narratological Perspective | |
Jan-Noel Thon | ||
14 | A Network of Intentionalities: Transitional-Synthesis and Narrative in First-Person-Shooters | |
Jeff Rush | ||
15 | Model and Image. Computer Game Mimesis as Make-Believe | |
Rune Klevjer |
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PART III | ||
ETHICAL AND POLITICAL ISSUES |
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16 | The Reality of Games | |
Rasmus Leth Jørnø | ||
17 | The Moral Status of Virtual Artefacts in Computer Games | |
Edward Spence | ||
18 | The Age of Chosen Worldviews | |
Bjarke Liboriussen | ||
19 | Morality in Computer Games – A Phenomenological Approach | |
Geert Gooskens | ||
20 | A Dromology of the Videogame | |
Alex Wade | ||
21 | Dual Wielding Morality: World of Warcraft and the Ethics of “Ganking” | |
Stacey Goguen | ||
22 | Fallout 3 and Philosophy Amidst the Ashes | |
Sarah Grey | ||